Three years ago, I worked on an independent study with my classmate studying Architecture of the Virtual. We explored VR technology and developed a playable ‘level’ that altered gravity to manipulate a user’s perception of architecture. Architecture of the virtual is expanding more than ever.
Two years ago, I collaborated with another classmate designing an urban strategy and development for a strip of land adjacent to the Tonghui River in Beijing, China. This proposal stemmed from an early exploration of a community driven database of building information through Augmented Reality. (see our first unsettlingly ugly collage proposal) The idea was later shelved as both of us lacked the time, resources and knowledge to take it to the next level.
One year ago, I worked on myself – my working experience and connection building within the industry. I wrote my licensing exam and I continued to hone my tools of the trade. I did some small competitions with no results and I started some minor drawing and writing projects for fun.
Today I’ve decided to take all those experiences and ideas and take them off the shelf. I’m excited to take a stab at bringing an idea I cooked up those years ago, to fruition. Whether I have a viable and usable product in the end is completely unknown, but what I can guarantee is that I’m going to do a lot of learning and a lot of failing to get somewhere farther than right now.
ARTIFACT Laboratory is my new project.
I’m starting small but trying to think big.
My vision utilizes the technology currently available in AR development with combination of GPS tracking to bring a new layer of community driven social interaction within the city. We’ve seen it in action already through the infamous Pokemon Go where your location allows you access to different pokemon to catch. There’s also several notable AR projects in the AEC industry for displaying and visualizing design projects on real sites such as Darf Design’s ARKi. My interests lie somewhere in between.